I’d see a much darker world compared to the original game during my demo session, filled with eerier environments and grotesque bosses that dip more into supernatural body horror. That tonal shift is pretty apparent from the get-go. And you see there are ambassadors of evil, but you must ask yourself: who are these people? Why am I fighting them? Am I becoming them?” Ci Games And we wanted to move away from high fantasy to dark, Berzerk-like grit. We wanted new characters that carried gravitas. “We wanted to make the world very compelling. “We all dream of the anime Netflix adaptation at some point,” Virtosu tells Digital Trends. That approach is bringing some major changes, both in terms of gameplay and how the team is approaching its narrative. That’s a very intentional change, as Virtosu stresses how much this version is a full reboot of the original rather than a continuation of it (he jokes about how goofy a title like Lords of the Fallen: Origins would have been). The title is no longer The Lords of the Fallen it’s just Lords of the Fallen, like its 2014 predecessor. If you’ve been following the game since its announcement, you may have noticed a subtle change already. The Lord of the Rings: Gollum: release date, trailers, gameplay, and more The Lord of the Rings: Gollum is unintentionally delightful The Lord of the Rings: Gollum publisher lays off internal development staff
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